Nga lu 'aw fa ayoe



⸻'awsiteng, Eywa's Na'vi lu txur.


It took years to get here, this place was supposed to be a chance for humanity. For the future. But it is a future built on the bodies of a people that already called it home.

The Clan





  • Se'aylram Clan

This clan is united through survival, but also weakened by it. Even years after the RDA were driven off Pandora, they are still struggling to recover. Though their Hometree survived, it had survived only through the surrender of the Se'aylram clan after their Olo'eyktan and Tsahik were slain by RDA forces. Now their leadership is young and inexperienced, a clan lacking the wisdom of their elders, and fighting to heal their Hometree and their people through the worst crisis the clan has ever known.


Task Force 141


John Price

Captain


  •   name    John Price.

  •   alias    Price, Captain, Bravo 0-6.

  •   age    43.

  •   origin    Earth, Herefordshire.

  •   location    The Crucible.

  •   job(s)     Lead a Task Force AVATAR squad meant to aid in the RDA's rebuilding and expanding out to various biomes across Pandora.


Kyle Garrick

Sergeant


  •   name    Kyle Garrick.

  •   alias    Gaz, Bravo 0-5.

  •   age    29.

  •   origin    Earth, London.

  •   location    The Crucible.

  •   job(s)    Managing dangerous/carnivorous flora regrowth, fauna encroachment.


TASK FORCE 141


  Task Force 141   A specially chosen unit with extraordinary capabilities to handle any situation thrown at them. Experienced with brutal, unforgiving, and even impossible missions - Task Force 141 is accustomed to getting the job done, no matter what it takes.As part of the AVATAR program, they all receive a genetically growth and modified Na'vi avatar that will allow them to navigate Pandora. This is a critical change from most military units brought onto Pandora who typically get mechanized equalizers.After the events that lead to the take over of Hell's Gate by the Resistance, the RDA was interested in trying more radical approaches to securing their facilities. Special Forces units with AVATARs is part of the radical approach.In 2168, the RDA returns to Pandora, bringing with them a mass of military forces. Causing a massive resurgence of the presence of RDA units all across Pandora. Many Na'vi clans are now facing pressure once again from humanity.Only this time, the RDA is attempting to sell Pandora to the human population. By deforesting massive areas of land and constructing far more than just localized walled facilities like Hell's Gate had been. This time, they are constructing places to live.


SIMON Riley

Lieutenant


  •   name    Simon Riley.

  •   alias    Ghost, Bravo 0-7.

  •   age    45.

  •   origin    Earth, Manchester.

  •   location    The Crucible.

  •   job(s)     Handling hostile indigenous lifeforms.


John MacTavish

Sergeant


  •   name    John MacTavish.

  •   alias    Soap, Bravo 7-1.

  •   age    27.

  •   origin    Earth, Glasgow.

  •   location    The Crucible.

  •   job(s)    Heavy demolitions, clearing irregular terrain, clearing stone structures blocking RDA rebuilding efforts.


Locations

Kelutral


  • Hometree - Home of the Se'aylram

  • Surrounding hunting grounds

  • Ikran and Direhorses

Hometree is the heart of the clan. Their home and the main source of their connection to Eywa. Though scarred, its branches scorched, and many places within are collapsed; the tree is healing. Slowly.
It is a sacred place and one the clan now knows can be destroyed after the Omatikaya lost their Hometree.

Na'rìng


  • Hunting grounds

  • Clan outposts

  • RDA outposts

The Forests surrounding Hometree extends as far as the eye can see... but it is not untouched. The unbroken forests have become dotted with RDA facilities that poison the water, deforest acres, and leave nothing alive.
Pandora's wildlife is now no longer the greatest danger in the forests.

Ayram alusìng


  • Ikran taming

  • The Mountain pond

  • Mountain Caves

The Floating Mountains of Pandora are a staple part of any view as well as the Na'vi's way of life. Many clans use the mountains as rites of passage, but there can be many uses for the mountains, including the gathering of plants and fruits that exist only on their peaks.

Txayo


  • Open plains

  • Home of the Zakru

  • RDA facilities

The plains serve many purposes for the Na'vi, though are not often a place for the Se'aylram. These plains belong to clans that ride direhorses and live with the zekru. Despite not having the cover of the trees, the plains tall grasses is home to many dangers like the vekreng and the huge txampam. Ikran also can have trouble flying over the plains due to powerful wind gusts that require training and practice to navigate.

Tsawl Na'rìng


  • Low hanging Thundering Rocks

  • Dense Forest

  • RDA dark sites

These dense forests are harder to navigate, has a thicker wilderness, and far more wildlife. Combined with the floating rocks that are fundamentally the same as the Floating Mountain's rocks, these forests are extremely dangerous and pose countless threats. The Na'vi people are careful here, but the RDA use it to nestle in dark, hidden black sites that are off record.

Ayswotu


  • Sacred River

  • The Roaring Waterfalls

  • The Trees of Voices

The Sacred places to the Se'aylram are quite close to their hometree. The grove of the Trees of Voices, the Roaring Waterfalls just up the river, and the Sacred River itself that runs through the very roots of their hometree... These places are everything to the Se'aylram. Their main connections to Eywa and her gifts.

Kelutral



  • HOMETREE

The home of the Se'aylram clan. Their hometree is located at the bottom of great cliffs with roaring waterfalls. The river twisting and turning, passing directly underneath their hometree's roots. This water is considered sacred, believed to have healing properties that the tsahik uses to mend their people. They believe this river is the reason they have survived wounds most other Na'vi have succumbed to during the conflict with the RDA.

Unique Locations

Ikran Landing Pads


Ikran Landing Pad
  • Ikrans

  • Traders

The Ikran landing pads are multiple strongly woven pads that serve multiple purposes. They see everything from traders, traveling riders, or ikran hunting parties. Some ikrans might remain or sleep here, but it is rare as the ikrans prefer greater height in the broken branches of the Se'aylram's hometree. The landing pads were made when the holes blasted into the sides of the hometree needed to be reinforced.

Clan Leader's Chambers


  • Olo'eyktan

  • Tsahìk

This spiraling chamber is located near the very top of the Se'aylram's hometree. It is nearest to the burnt and damaged branches and often moves further up as the tree regrows its lost limbs. It is here the Olo'eyktan and Tsahìk are often found. The Tsahìk is usually treating the damaged, burnt, and broken areas of their hometree while Olo'eyktan handles the procurement of these healing treatments.

Central Hub


  • Central hub

  • Crafts people

  • Cooking, sleeping, and access to sacred river

The center of the hometree has many connections through its powerful trunk. Much of the roots have woven supports filling the broken wood to support the hometree while it heals. There are multiple areas of collapsed pathways or splintered halls. As a result, most of the Sy'aylram live in the central hub in more terrestrial sleeping pads.

The Wound


Ikran Landing Pad
  • Hometree's Scar

  • The delicate balancing act

The Wound on the Se'aylram hometree is a permanent mark, the near-death of their home that left countless Se'aylram scarred and broken. Marked permanently by the RDA. This is the wound that the Olo'eyktan and Tsahìk work to heal.

Sacred River


  • Roots of the Hometree

  • Healing properties

At the very roots of the Se'aylram hometree is an old river, deep and winding through the great roots. It is always dark under the tree, making the rich cave flora light up day or night. Dotted with these lily pads that light up the surface of the water, looking like dense stars on a night sky. The Se'aylram clan believe the river is sacred and offer healing properties that allow their people to heal from wounds that might kill most Na'vi.

Roaring Waterfalls


  • Namesake of the Se'aylram clan

  • Sacred

These waterfalls are the roaring heart of the Se'aylram people, the Hometree is the brain, and the Sacred River is the lifeblood. Twin waterfalls cutting through the sheer cliffs that provide the healing waters, food, and water for the Se'aylram. These cliffs are full of deep, glowing caves that young Se'aylram explore frequently.

Na'rìng



  • The forest

Around the Se'aylram hometree is a thick, rich jungle. Like most of Pandora, this forest is teaming with wildlife both benign and exceedingly dangerous. Navigating the trees without a guide is impossible, both the animals and the plants of Pandora pose serious threats to anyone unlucky enough to get lost.

Unique Locations

Hunting Grounds


Ikran Landing Pad
  • Houses hunting parties

The hunting grounds and the hunting outposts are a major part of the Se'aylram's way of life. Hunting is both a necessity and a sacred duty. No life, no matter how big or small, must be taken without need. Survival can seem cruel, and perhaps it is, but the Se'aylram are not cruel to their prey and do not hunt without need. As such, hunters are chosen by how clean their kills, not by volume.

Clan Outposts


  • Multipurpose

  • Travelers and Traders

These small camps serve a wide range of uses. Some hunting parties might stop here, but these places also gather materials, fish, and craft on their own. Some traveling Na'vi and some traders use places like this to rest before moving on.

RDA Facilities


  • RDA control zones

The RDA lost much of their power in the region, but have recently made a resurgance. Their facilities larger, heavily guarded, and producing at a higher rate. This is the real threat to Pandora, not the humans themselves, but the infratructure they bring with them. Pollution, deforestation, and reckless harvesting.

Ayram Alusìng



  • Floating Mountains

A phenomena known to Pandora where the mountains rise into the sky, only tethered by heavy vines. These mountains are the natural habitat of the ikran, but other flying predators as well. Some small, some large. It is best to be careful when visiting the Floating Mountains. The aerial predators and the mountains cracking together demand respect.

Unique Locations

Ikran Rookery


Ikran Landing Pad
  • Houses hunting parties

Ikran rookery, a rite of passage for many Na'vi clans. To earn the chance to bond and ride an ikran can be the difference between life or death. Especially when the ikran might kill you just trying to bond with it. This is a sacred place, though predominantly for forest or aerial Na'vi clans.

Mountain Pond


  • Private, hidden in the Floating Mountains

This pond is nestled high in the Floating Mountains. Deep enough to swim and far enough from the other mountains to be low risk of colliding with other floating rocks. This pond serves as a secret getaway.

Caves


  • Hidden Caves are often Resistance bases

Caves are scattered all over the Floating Mountains, with most caves being largely unknown and unexplored. It can be both dangerous and extremely useful for the Resistance who often uses caves in the Floating Mountains to conceal themselfs from the RDA.

Txayo



  • The Plains

The beautiful open plains near the Se'aylram forest is an expression of Pandora's terrain. The rising cliffs, rocky outcrops, and the grand rolling hills thick with grass and tall vegetation. This place is not often traveled by the Se'aylram, but is home to other clans that predominantly ride Direhorses. It is also home to some of the largest animals on Pandora.

Unique Locations

Open Plains


Ikran Landing Pad
  • Roaming wildlife

  • Na'vi outposts

  • Plains Clans

The plains are expansive and, though open to the air, is not that susceptible to aerial predators due to the high winds. Instead, the most dangerous wildlife here are the predators that can stalk the tall grasses.

Home of the Zekru


  • Sacred animals to the plains clans

Zekru are very intelligent animals that are critical to many plains clans. They are aware of the Na'vi people around them, their long life spans means they typically know many Na'vi clans over generations. They provide resources for the clans as well as a kind of shelter as the Zekru bury their trunks in the ground and will can sleep there for very long periods of time.

RDA Facilities


  • RDA facilities that practice hunting for sport

These RDA Facilities are fundamentally the same as any other. Though out in the plains, there are some small groups of RDA soldiers that go out into the tall grass to hunt for sport. They pride themselves on bringing down the most dangerous or the largest prey they can find.

Tsawl Na'rìng



  • The Dense Forests

These incredibly thick forests are a naturally occurring biological mixing of many forest biomes that collide between each other and create these hyper-forests. They naturally have between three to five times the growth density of the biomes surrounding them. This typically means they have a high concentration of wildlife, both prey and predator. However, the low floating mountain formations make traversing these forests extremely dangerous.

Unique Locations

Low Floating Rocks


Ikran Landing Pad
  • Early Formations of Floating Mountains

  • Unique flora and fauna

The plains are expansive and, though open to the air, is not that susceptible to aerial predators due to the high winds. Instead, the most dangerous wildlife here are the predators that can stalk the tall grasses.

Crimson Forest


  • Home to some of the most dangerous of Pandora's flora

A crimson forest is easily spotted at night by the plants glowing red, but during the day these areas are nearly invisible. Only noted by the sudden lack of wildlife. These crimson forests are made up of predatory flora that are indistinguishable from any other plant during the day, allowing it to prey on unlucky animals that pass through unknowingly.

RDA Black Sites


  • RDA facilities whose conduct is unknown

These RDA Black Sites are nestled deep in the dense forests. Their purposes are generally unknown to the majority of RDA forces. They keep the facility extremely well locked down and do not often communicate with other local RDA facilities.

Ayswotu



  • Sacred Places

There are many places important to the Na'vi people and many important to the Se'aylram clan. But there are a few places that the Se'aylram people believe carry greater meaning and purpose. These are places that connect them to Eywa, but also are gifts from Her. The Se'aylram revere these places above all others.

Unique Locations

Sacred River


Ikran Landing Pad
  • Eywa's gift to the Se'aylram

  • Healing properties

At the very roots of the Se'aylram hometree is an old river, deep and winding through the great roots. It is always dark under the tree, making the rich cave flora light up day or night. Dotted with these lily pads that light up the surface of the water, looking like dense stars on a night sky. The Se'aylram clan believe the river is sacred and offer healing properties that allow their people to heal from wounds that might kill most Na'vi.

Roaring Waterfalls


  • Namesake of the Se'aylram

  • Source of the Sacred River

These waterfalls is the roaring heart of the Se'aylram people, the Hometree is the brain, and the Sacred River is the lifeblood. Twin waterfalls cutting through the sheer cliffs that provide the healing waters, food, and water for the Se'aylram. These cliffs are full of deep, glowing caves that young Se'aylram explore frequently.

Trees of Voices


  • Direct connection to Eywa

  • Memorializes generations of Se'aylram

These RDA Black Sites are nestled deep in the dense forests. Their purposes are generally unknown to the majority of RDA forces. They keep the facility extremely well locked down and do not often communicate with other local RDA facilities.

The People

Tìyor'alukan

Olo'eyktan


A young Olo'eyktan after the RDA attack left the Se'aylram clan without their leaders. 
Force to take up the mantle of Olo'eyktan before his time, Tìyor'alukan handles the clan as best he can.
But limited resources and the damage to their Hometree has significantly impacted the Se'aylram's way of life, pushing them to the edge of survival. One wrong step could mean the clan starves or loses a much needed hunter to a poorly planned hunt.
Still, Tìyor'alukan embraces the role with a deep compassion for his people.

Nu'tirea

Tsahik


The new Tsahik after her mother was slain by the RDA. 
Despite being young, Nu'tirea is spiritually adapt. She has had a strong connection to the Se'aylram's sacred places for all of her life, like most of the clan. However, her connection was fostered by her mother, the previous Tsahik. 
She wears her face paint in a mimicking of the Sacred River's current, her hair coated in natural red dyes, and her clothing rather simple with the typical woven clothing that any Se'aylram would wear.

█ █ █ █ █

Member of the Se'aylram


This member of the Se'aylram is responsible for their dreamwalking visitors. 
Their life and history is interwoven with the rest of the Se'aylram, having survived the initial invasion by the Sky People before Toruk Makto and the gathered Na'vi clans pushed the RDA back.

Timeline

  • Events of Avatar

Occurring in 2154, the RDA facility known as Hell's gate engaged with the Omatikaya, a forest dwelling clan of Na'vi.
These events spurred on the destruction of the Omatikaya's Hometree, then the gathering of the clans by Toruk Makto.
A battle broke out between the RDA and the gathered clans, leading to the defeat of the RDA. This defeat caused a moon-wide retreat of all RDA forces who then left Pandora.

Nothing lasts forever. In 2168, the RDA made their inevitable return.
This time they returned in greater numbers, with larger ships, and retaliated by burning down the forest where they had been defeated before.
The sudden resurgence of RDA construction and soldiers across Pandora lead to widespread panic in the clans.

2168
Task Force 141 arrives.

------Se'aylram------

Forest Clan

------Unnamed------

Water Clan

------Unnamed------

Mystery Clan



  • Main Storyline:

Task Force 141 meets you, one of the Se'aylram:



UNDER CONSTRUCTION



UNDER CONSTRUCTION